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For those unfamiliar with the W2D game system, this is the topographical map generated by the game engine. This would presumably be a "satellite image" from high overhead. Within the game interface you could select portions of this map with a magnifying glass to zoom in wherever you liked in greater detail. The colors represent differnet geographical features as follows: grey = mountains; blue = water; blue-green = swamp; rough green = forest; darker green = hills; lighter green = plains; brown = roads. The large white dots are cities and the smaller white dots are the locations of ruins or temples.
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